AIVille
  • Welcome to AIVille
    • 🌾The Genesis of AIVille
    • 🚂Architecture of Generative Agents
      • 📚Memory Stream & Retrieval
      • ☁️Reflection
      • 📆Planning and Action
  • 🎮AI Agents in AIVille Game
    • 🤖Roles in AIVille
    • 🚂Core Gameplay Loops in AIVille
  • AIVille Evolution
    • 🚨The Current Limitations in AI and dApp Integration
    • 🤖The Rise of eMCP
      • 🔖eMCP: The Bridge Between AI and Blockchain
      • 🚀The Evolution of AIVille
    • 🧗‍♀️AIVille: From AI Simulation to Web3 MCP Infrastructure to AI Game Framework
      • 🏁Phase 1: AI-Native Simulation on BNB Chain
      • 🏁Phase 2: Multi-Chain AI Agent Coordination
      • 🏁Phase 3: eMCP Infrastructure Layer for Web3
      • 🏁Phase 4: Modular AI Framework for Web3 Games
  • Architecture and Highlights
    • ⛓️AIVille System Architecture
    • 💎Design Highlights
  • TOKENOMICS
    • 💸Dual-Token Economics
      • 💵$DINAR (In-game & AI Behavioral Token)
      • 💵$AGT (Governance & Utility Token)
      • ➰Value Creation Loops
      • 🌉Cross-Chain Design & Expansion
      • ✈️Governance & Treasury
  • ROADMAP
    • 🌳AIVille Roadmap
  • Official
    • 🖇️Official Links
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  1. AI Agents in AIVille Game

Core Gameplay Loops in AIVille

  1. Farm Building: Players start with a modest farm and gradually expand it. They grow crops, raise animals, and build trade relationships with AI Agents.

  2. Interactive Markets: Players engage in real-time trading with AI Agents who negotiate prices and adjust them based on supply-demand dynamics — forming a living market system.

  3. Agent-Driven Governance: AI Agents can propose policies, set taxes, and initiate town elections. Players can vote to influence these decisions — and AI Agents can vote as well, contributing to a decentralized governance experience.

  4. AI Economic Participation: AI Agents receive daily stipends from the town’s treasury, which they use to purchase goods, pay for services, and engage in economic activities — directly impacting player earnings and in-game progression.

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Last updated 13 days ago

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